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Rob

Attempt to rob a member of their money. Only their cash balance is able to be robbed.


Usage​

/rob <user>

You can also use the text command !rob <user>.


Chance of fail​

Based on a formula. Between 20% and 80%.

Failure rate formula
your networth / (their cash + your networth)

The richer you are compared to the cash they're holding, the more likely you are to fail.


Payout if successful​

Based on a formula.

Stolen amount formula
success probability * their cash

For example, with a 30% chance of failing (a 70% chance of success) against a member holding 1,000 cash, you would steal 700.


Fine if caught​

Same as the crime command. The fine is taken from your cash.

Default Fines
Minimum: 10% of net worth
Maximum: 20% of net worth

Cooldown​

Varies by server.

Default Cooldown
12 hours

Who can't be robbed​

If the member has no cash, nothing is stolen. If they have no money at all (cash and bank), you are fined for trying to rob a poor person. Your cooldown still starts in both cases.